in all three of these cases, the game typically will softlock shortly thereafter. the transformation aspect of the rambi barrel becomes broken after this happens, and will typically cause diddy to either turn into a screen-sized glitchy mess, an incorrectly-colored klubba with no hammer, which stands in place, or a fully-black kleever, which moves slowly to the side while spinning. however, if thrown shortly after being picked up, the invisible barrel will be replaced with the nearby rambi barrel. both of these outcomes are relatively harmless. upon throwing the invisible barrel, it will be replaced with the no rambi sign. upon re-entering the arcade, the player must throw the barrel again, mid-air. before re-entering, the player must close the arcade door in the background and then slowly open it, while holding r to make the player change to dixie mode. while mid-air, the player must leave the arcade and re-enter. then, the player must pick up a dk barrel in the right-most inventory slot and throw it in the air. To perform this glitch, the player must enter diddy kong's arcade (non-series) with diddy kong as the lead character (dixie is optional, but cannot be the lead character).
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